My company offers the possibility to organize what we call a "Lunch & Learn". It's like a brown bag session, except that the company sponsors the food. It always takes place during lunchtime and one of us picks a topic he'd like to talk about while the attendees are eating. The subject range varies from technology to business processes, from in-depth coding details to software overview.
So I hold a presentation about our User Experience department and its work. I explained what UX is and what responsibilities and activities are related to it. I spoke about the UX workflow in the development team and the role of the UX Designer (me) in the making of our new platform.
We looked at samples of personas, task flows, use cases and acceptance criteria in detail. Finally I reported about the training "Designing complex applications and websites" at the Usability Week in Berlin last week, and what I learnt from the cool sessions with Lynn Pausic.
My colleagues came up with interesting questions, e.g. "How many developers can be kept busy by one UX professional?"I chose to display some real work on the walls to make the experience more practical. There were documents used in the daily work like design concepts drawn on paper, low-fi interaction design sheets, or full-grown specifications.